In my 20's I was really into the Splatterhouse series. As a horror movie fan, it was the kind of ridiculous and over-the-top game that felt like grindhouse cinema. But I have to say that as I approach 40, the games have lost a bit of their luster. More than anything, I now kind of see that I was overlooking the rather poor game play mechanics and focusing on how COOL I thought the games were.
But I always figured that I'd still think Wanpaku Graffiti was great. A game that came out only in Japan for the Famicom, I've long called Wanpaku the secret best Splatterhouse game. So when it was announced to be included in the (still Japan-only released) Namcot Collection for Switch, I had to get my hands on a copy.
If you don't know, Wanpaku Graffiti is sort of like what Konami did with Kid Dracula - making a cutesy version of a violent game. It's still cute seeing a chibi version of Rick. It's still funny to see a little Dracula doing the "Thriller" dance. But gameplay-wise...?
Yeah something just feels OFF here. It's like the game runs way faster than it should or something. And the hit detection feels iffy. Bosses are a joke when the game feels like it's flying and you're struggling to land a hit.
I remember playing these levels and loving them back in like 2007. But man, all these years later, it feels like a slog to me. Which is sad, because it is a cute and funny game. But I just don't have it in me. I bailed at the sewer boss battle where you're being blown backwards. Ugh.