When I was in junior high I hung out with this kid who lived a block away from my dad's house. We'd play street hockey and skateboard and I think he was on the same CYO basketball team as me, though my memory is a little fuzzy. What I do remember is playing NES games. We played lots of NES games.
For some reason Blaster Master stands out. It was a popular game, at least in a sort of cult way. And I thought it was good. But not really a game I wanted for my own collection. In the years since I know I've dabbled with it again from time to time. I feel like there was a GBC remake that I played a long time ago? Or was that a sequel. Hmm.
Anyway, it's on Switch Online now so I have easy access to it again. And... I don't know. It's okay. I guess. It has a very Sunsoft feel. Take that how you will. Some might think of that as a great compliment. For me it equates to... pretty okay. Like, it's an interesting game. It has some good ideas. It doesn't feel quite great to me though.
The main exploring is pretty good. I like the little jumping car. The guns work pretty good with the free aiming and all. The out-of-vehicle parts are... also just pretty good. Your character feels so gigantic, though. It's jarring. And I have trouble lining up shots. I don't know.
My main problem is just how open the game is. At the time that felt awesome. It was vast. But now, it feels... too big? I don't know. I think I have issues with so-called Metroidvanias now. I'm very picky. And this, I just feel like I'm getting lost and going nowhere and wasting time.