For a pretty long time I've been a defender of the Wii in the realm of "hardcore gaming." I mean, yeah, it was full of low quality shovel wear and waggle crap. But it also housed some incredidlbe games like Castle Of Shikigami III and Tatsunoko Vs Capcom. It was the first console of that generation that I bought. And though I had many fun memories with my PS3 and 360 later, it's the Wii that's remained THEE most played console for co-op in my household.
My wife and I bought it as our anniversary gift for our anniversary in 2009. And in 2021, it's the only console I can say has been continually plugged in for over a decade now. My wife and I STILL play House Of The Dead 2 on it from time to time, which is notable only because it was part of the original batch of games that we bought with the system. Insane.
That said - and as big a Zelda fan as I am - I completely skipped Skyward Sword because I had no interest in playing a motion controlled Zelda game. Too gimmicky. It's the same reason I skipped the two DS stylus Zelda games. Ugh.
So when it was announced that Skyward Sword was coming to the Switch with new "button controls," I was interested. Here's a new (to me) Zelda game. And the reviews were through the roof. I was on summer vacation last week, so I grabbed SS at Best Buy and I was legit excited to give it a go.
After four or five hours I regret to report that I think my original hunch was right. I don't care what the reviews all say, this is a low-tier Zelda game to me. And honestly, it's a series I love SO much, that I'm probably harsher on it than most series.
Let's talk about these new button controls. They're not quite that. At all. Instead, the right stick is your sword. So you're still doing motions. And now you have to hold the left trigger to get the camera to work. It's all so clumsy. That and this game was made for Wii remotes, so even emulating the motions on an analog stick just isn't right. I've bumbled around for hours hoping that combat would feel good, but all I keep thinking is that if I could just hit A BUTTON it'd be so much simpler than this.
Then there's the flow of the game. People say these are the best dungeons in the series, but I don't see it. I've only done one - granted. But I feel like the time I spent just getting there was just a snore-fest of slowwwwwww crap that equates to like a three hour tutorial. If you like fetch quests, have I got a game for you!
Listen, I understand why this game was re-released. At least I think so. It was hinted that BOTW2 takes place "above Hyrule," so I think this game will fill in some gaps for players who missed it. But I mean, we had BOTW, and the amazing remake of Link's Awakening on Switch. Even Age Of Calamity was interesting - story-wise. But this? No.
The other thing is that the game is straight ugly. I HATE the look of this game. The gross uncanny valley of kinda realistic 3D models but with weird cell-shaded faces with lumpy noses and missing features. It just looks so jarring to me.
Try as I might, I'm struggling to find good things to say about this one. And I mean, I DID try. I was excited. I wanted to like this. I wanted to finally play through it with a Pro Controller. But it's just bad to me.
And take all this with a grain of salt. I'm also not a fan of Ocarina Of Time, or even Okami, so probably I have bad taste in the general view of most gamers. So whatever.