As awesome as the SNES era was, I always hated the convention of adding "Super" to the beginning of titles for sequels. SUPER Metroid should have been Metroid III. And SUPER Castlevania IV didn't need that prefix. But that's neither here nor there.
The last time I played SUPER Punch-Out was well over a decade ago as an unlockable on Fight Night Round Two on GameCube. The takeaways I remembered from back then were that (1) it looked awesome, (2) it didn't feel as good to play as the NES original, and (3) I rage quitted when I got to the dude who is a Bruce Lee ripoff.
I fired up the game again recently on the Switch Online service and found that my bullet points were spot on.
1. It looks awesome. It does. Still. The colors pop. The sprites are huge. Everything is so richly detailed. It's really an impressive looking game, and I like that the wire frame on Lil Mac is reminiscent of the original arcade games.
2. It doesn't feel as good to play as the NES original. I don't know what it is. But that NES game is so perfectly controlled. It's so fluid. This feels GOOD but not as good. I'm not sure why, but it feels a little clunky to me at times. Like I don't have the same level of control over Lil Mac.
3. I rage quitted at the dude that looks like a Bruce Lee ripoff. Again. I admit there's some cool fighters here. Tree Hugger from the arcade games for instance. But this guy, UGH, THIS GUY makes me so mad.