It's kind of crazy just how many Mega Man games were released on NES. Was there any other series that got six iterations on that hardware? It's nut. Anyway, MM4 is around the point where I stopped paying attention to the NES games back in the day. I remember a friend of mine did have it, and I played it briefly (and we listened to Tool's album Undertow while playing it). But I don't remember liking Mega Man 4 all that much.
Playing it on Switch in 2020 I'm sort of mixed on it. It's not bad. Not at all. But it's also not the glory that is Mega Man 2 or 3. And I'll be honest, I'm pretty Mega Manned out right now. In the past year or so I've played 1, 2, 3, 5, X and X2. That's just a lot of Mega Man. These retro collections are great archival releases. But maybe I'm overdoing it trying to get the most bang for my buck.
There's some interesting additions here. Apparently this is the NES game where the charge shot came into play. And the level design is fine. Certainly I like it more than MM5 anyway. And they haven't really started scraping the barrel for boss robots either. There's some fairly cool ones. I guess.
It's just weird. MM2 and 3 are so so iconic. And then 4 and 5 feel... I don't know. More of the same? Just kind of less good? But still good? But not great? It's a weird feeling. The levels all feel like they go on for too long. But do they really or am I just getting tired of these games? Maybe both.