Back when I was super into GameCube, I remember avoiding Four Swords Adventure because I ASSUMED it was a four-player only game, and I didn't have three friends with three GBA's to play it with. But then I found out there was a single player campaign so quickly picked it up and LOVED it. It was glorious to see a new 2D Zelda game on the GCN hardware. And the whole gimmick of swapping between four Links felt awesome.
Around the same time I picked up the Link To The Past port on GBA which included a similar game simply titled "Four Swords." This one unfortunately WAS a four-player only game, so I never messed with it.
Fast-forward quite a few years and somehow I ended up with a free copy of Four Swords Anniversary Edition on 3DS. I don't remember how I got this. Did everyone get it free? Hmm. Anyway, this updated port allows for you to play in single player so I figured why not finally get around to it?
Well, it turns out I don't like this game. It truly pains me to say this about a Zelda game. But I mean, it's gonna happen. I guess. The truth is it's been over a decade since I played Four Swords Adventure, so I don't really remember why I liked it so much or how this experience differs. I just know I'm not having fun.
The fact that the levels are sort of randomized, and the puzzles often don't make a whole heck of a lot of sense... the fact that you can put yourself into a no-win state AND NOT REALIZE IT. I mean, at what point do you just check a FAQ to see if there's a way to proceed or not? I don't like that kind of feeling in a game.
So yeah. About an hour into this I just quit. I'm all set.