When I first got my GameCube back in the day, the first game I got was Luigi's Mansion. Unfortunately, I finished that game the first weekend I had it. And since I was a college student at the time, I couldn't really afford to buy another new game so soon. A friend of mine lent me his copy of Super Mario Sunshine, though and it kept me busy for a while.
It had been a long time since I'd played Sunshine. But I had fond memories of it. So when Nintendo announced this new Super Mario 3D All-Stars collection on Switch, I figured it'd be a good time to revisit Sunshine (and get new versions of Mario 64 and Galaxy as well).
It turns out however that SOME games do not age as well as others. And SOME games are way better in your memory than in real life. My guess is that back in 2002 Sunshine was an awesome game to me because it was one of the first games I was playing on fancy new hardware. And I didn't have any other new games at the time, so I was kind of stuck playing one and learning to enjoy it.
But in 2020, I have a lot of games vying for my attention. And my goodness, Sunshine does not hold up now.
It still looks good. I'll give it that. But, man... first of all the FLUDD system thing just doesn't hold up for me now. It feels weird that a mainline Mario game wasn't just a platformer. But the biggest issue I have with this one is the controls. They're just... bad. I mean, I play games with shooting/aiming in them all the time. But I'm struggling to do ANYTHING in Sunshine. Just really basic aiming and shooting in this game is a total chore. And frustration sets in quickly for me here. Not to mention the fact that you need to find water to recharge your stupid FLUDD gun. Ugh.
This being a port in the most basic sense (IE: a Gamecube emulator), there's no button remapping to speak of. No adjusting the sensitivity of the axis. So I'm left feeling like I can't even reliably shoot the thing I'm trying to shoot. Which makes a game that relies on shooting stuff feel like a total drag.
Sorry, Sunshine - I'm all set.