Sometimes after a feeding, my daughter will fall asleep on me in an upright position with her head on my shoulder while I'm burping her. And I discovered last night that I can squeeze in a quick gaming session on my Game Boy Advance SP when this happens!
I had gotten it into my head that I wanted to play the Game Boy port of Star Wars recently. This is the 1991 game that was also on NES and was later ported to SNES under the title of - you guessed it - SUPER Star Wars. Anyway, the reason it had popped into my head was because Limited Run Games recently struck a deal with Lucas Arts to reprint a bevy of old Star Wars games and first up was the NES and GB game. I thought for a brief moment about pre-ordering the new-old GB cart for $40 before realizing that wait... this is the same game I can buy used all day for like $5. And that's what I did instead.
When I powered up the SP it was promising. The familiar music was there. The big text crawl explaining the events of A New Hope popped up. I saw some familiar faces in static cut scenes. I figured that between the Lucas and Capcom names in the credit, that this was going to be good.
Not so much, though.
Star Wars on GB is not a very good game. It's an interesting game, and one that does show a bunch of promise. But that promise feels wasted to me. The platforming is fine. The levels - at least in the early game that I played - are all just caves that you platform through and shoot some stuff and I guess the goal is to collect various THINGS in each cave because the menu screen tells me that I'm at whatever percent done with the game after each cave.
But nothing is really explained. There's no 'next level' since you exit a cave and drive around and look for another cave. There's no order or anything. And maybe they were going for a Zelda style exploration. I don't know. But it feels very confusing.
Combat is meh. There's smaller enemies that are no problem, but most anything your size is just going to wreck you fast. Oh, and spikes kill you fast. OH! And if you're driving around there's creatures that will just one-hit-kill your ship. It's rough. It feels punishing in a very unforgiving way.
Ultimately, Star Wars starting off with a boom of nostalgia but then quickly dissipated into a confusingly disappointing mess that I didn't feel like continuing to play. It was fine enough for my daughter's half-hour nap, I guess because now I can say I've tried it. I'm certainly relieved I didn't jump on the LRG bandwagon to pay $40 for this, though.