I've been a fan of Splatterhouse since I can remember. Heck, I've been a fan of the series since before I even played the first game. Just seeing ads and screenshots of the game in magazines as a kid was mind-blowing. It was so violent and crazy. I knew it was for me. But over the years that original game has been outshined by sequels of varying quality and nowadays I feel like I'm more of a Splatterhouse fan in spirit than in reality. As such I still can't seem to get rid of the cool Splatterhouse mask statue I got with my Gamestop pre-order of the last entry.
Namco recently released yet another of their Namco Museum compilations on the Switch, but this is the first one I know of to feature Splatterhouse. I HAD to get it. And so my wife and I fired it up this past week and gave it a go. The rose tint of nostalgia showed its ugly head with this one, I'm afraid. Splatterhouse as an IP is kind of awesome, but Splatterhouse - the original arcade game - is slightly less awesome.
In fairness I'll say it looks great, though. It has this sickly color pallet that really fits the mood. And the sprites are cool and pay tribute to lots of horror movies of the day. Let's not pretend that Rick wasn't modeled after Jason Voorhees. And I mean look around - there's nods to The Evil Dead and the Alien series and so on. It's fun stuff for horror fans, no doubt.
That said, the game controls pretty poorly. Rick kind of floats and isn't super responsive. And the hitboxes suck! And there's a stupid forcefield thing chasing you through a level so you can't take your time. I don't know, it just doesn't feel great. My memory says that the TurboGrafx-16 version was better... but maybe that's just rose tinted glasses as well? I will say this, though: my FAVORITE Splatterhouse game is probably Wanpaku Graffiti which was a Famicom exclusive remake of the first game that turned everything chibi and fun but also controlled a hell of a lot better than this.