Now here's a weird one. Back in the 90's, before he was a spokeslizard for Geico, Gex was launched as the ever necessary animal-with-tude mascot for the 3DO. And when that didn't work out, his game was ported over to Playstation and Saturn as well. Still, Gex wasn't a hit. But for some reason, two more games were made in the series.
Gex 2 was released under the title Enter The Gecko, and since 3DO's were now $700 paperweights, this sequel was released on Playstation, Nintendo 64, and oddly enough... Game Boy Color. The home console game was a 3D platformer, while this GBC version was an entirely unique 2D game. And while I'd certainly label it an INTERESTING release, I can't by any means tell you that it's good.
I say it's interesting because it actually reminds me a lot of some Apogee DOS platformers of the day - both graphically, and in how it plays. Rather than linear levels, there are sprawling, branching levels with different paths to play. However, the goals are unique to the levels. Mostly it's "collect these things," which... I kind of hate. I also find the level layouts rather confusing.
The biggest downfall is in how the game plays. First of all - strike one - the jump and attack buttons are inverted. Is it really possible that the unspoken rule of two-buttons wasn't firmly in place by 1998? I mean, c'mon. Thanks to the GBC's slightly updated hardware, the framerate is fine and Gex can jump around nicely. However, his attack (whipping his tail) is meh and has a really small hit diameter. And what's worse is that he starts running automatically after several steps of walking. This can really screw up platforming as you'll run off of one when you think you're about to jump. Gex can also do a higher pogo-style jump, but only after jumping once from running, which means you need to find ample space and plan out these higher jumps. It's quite cumbersome.
So I mean, not to judge a book by the cover but look at that cover. We all knew this game was going to be bad, right? I guess I did. But like I said - it's interesting. Just not good.